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Recent Reviews:. All Reviews:. Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Languages :. English and 13 more. View Steam Achievements Includes 26 Steam Achievements. Share Embed. Read Critic Reviews. Add to Cart. Bundle info. Add to Account. View Community Hub. Snatch weapons from fallen enemies to shoot, slice and dodge through a truly cinematic hurricane of slow-motion bullets Do you crave meaning? Decrypt a deep and multi-layered narrative.

Find the answers you seek. Mind is software. Let the System set you free. Time only moves when you do. No need to hurry, take your time. Endless Mode — how long can you last against unyielding waves of enemies?

Thirty months in the making. Thousands of hours put into development and design. You can check out in your preferred language, but please note all correspondence we send you will be in the Origin store's default language for your region. Sales tax may apply for your region. Click here for details. You are providing your personal data to Electronic Arts Inc. Your data will be processed in territories which may not provide the same level of protection for data as your country of residence.

Electronic Arts Inc. Origin is in offline mode. To get access to all Origin features, please go online. Version: v 1. We will play as a fictionalized version of ourselves - the main character. At the first level, we receive a message from our friend, who offers us to play the new SuperHot, but not to buy it, but to use the pirated version.

After which our character agrees, goes through several levels, but the game is buggy and crashes. The plot part tells us that the surveillance begins for the player. The one who watches him from another screen asks the protagonist to leave the game and warns that at the moment the character himself can become a digitized version of himself in the game.

The system will constantly ask our character to exit, while we start over each time. Over time, we will open up opportunities such as hitting ourselves in the head - this breaks the game code, it crashes and crashes again.



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