So, first, check below the complete system requirements. Published: 1 day ago. Published: 2 days ago. Published: 1 week ago. Published: 2 weeks ago. Your email address will not be published. Sure there are a couple of scenarios that require you to whip out the stylus and begin slashing at the screen with wild abandon, but not enough for me personally.
Other then that, there is a surprising amount of moves that Spider-man can do in this title. Now the game is loosely based on the actual Spider-man 2 movie, only expanding on several of the non existent scenes. Each of the game's 16 levels involves completing specific requirements in order to complete the level.
One level may have you defeating a certain amount of bad guys, where another has you rescuing people from a burning building. Not an entirely original idea, but the game is a bit above being just average. At the end of the day Spider-man 2 is a decent game, better then the PSP version only because it does try to expand the gameplay by utilizing the DS's touch pad.
I would say fans of ol' Spidey will want this one, as will gamers who really like action titles. Otherwise, the game could be rented and beaten in a weekend. Spider-Man's doing whatever a spider can to empty out wallets the world over, and if you're a gamer, you aren't excluded from this fact.
With Spidey licensed titles across all major platforms, it shouldn't be a surprise that Spider-Man joined in on the PSP launch, swinging his way into your PSP not only as a UMD movie, but also as an exclusive action adventure title starring the infamous web-slinger himself. Spider-man 2 on the PSP isn't a straight up port of its big brother counterparts on the consoles; rather, it takes some of the worst elements from both titles and mashes them both into one mess.
The one thing that made the console version of Spider-Man 2 noteworthy was the open-ended experience. It borrowed a lot from the Grand Theft Auto 3 series since Spider-Man could swing around the city at will, and a lot of fun was derived from just zipping around the city as fast as a spider can. Instead, there really is no open city environment, and when you are swinging around out and about, it's done in a much more mundane fashion, with an invisible roof above your head like in the first Spider-Man.
It's a shame, because the simple joy of Spider-Man's spectacular abilities feel completely dumbed down in Spider-Man 2 PSP; there's no joy in swinging in the open environments and no fun reaped from crawling around in the enclosed spaces.
Combat, likewise, feels like it was taken straight right out of Spider-Man 2 , which isn't inherently bad in itself; it's just that the awkward and unresponsive control ruins the flow of it all. The worst offender is the often-sluggish analog nub; it just doesn't work too well with the fast-paced action of the game.
The rest of Spider-Man 2 on the PSP, unfortunately, won't do much to sweep you off your feet since the level design, by and large, is mediocre and often aggravating. Spider-Man 2's strong point is that it looks and sounds nice.
It holds a lot of similarities between its big brother console versions, though it doesn't manage to uproot the throne from them. The animation looks smooth and the environments are solid, but there's a bit of ghosting when there's a lot of movement on screen, but that's more likely an inherent flaw of the PSP.
Published: 1 day ago. Published: 2 days ago. Published: 1 week ago. Published: 2 weeks ago. Your email address will not be published. Save my name, email, and website in this browser for the next time I comment.
0コメント